- A Podcast to the Curious: Randalls Round by Eleanor Scott
- A Podcast to the Curious: Count Magnus Awakens
- SFFaudio Podcast: The Long Tomorrow by Leigh Brackett
- SFFaudio Podcast: Orphans Of The Sky by Robert A. Heinlein
- SFFaudio Podcast: Strawberry Spring by Stephen King
- Lovecraft eZine Videocast: Ellen Datlow
- Mega City Book Club: Dr. Mesmer's Revenge
- Mega City Book Club: The League Of Extraordinary Gentlemen
- Cult Connections: Edgar Wallace: Giant of Cinema
- The Folklore Podcast: English Folktales (with Neil Philip)
- The Cromcast: Pulp Weirdos! & Robert E. Howard's Poetry Pals
- Appendix N Book Club: P. Djèlí Clark’s A Master of Djinn with special guest Maxwell Lander
- The Great Derelict: A look back at Andor
- The Twilight Zone Podcast: Bill Mumy Interview
- From the Great Library of Dreams: Holly by Marc Damian Lawler
- From the Great Library of Dreams: The Water Ghost of Harrowby Hall by John Kendrick Bangs
- From the Great Library of Dreams: All Through the House by Jim Moon
- Hypnogoria: The Oldtime Yuletide Advent Calendar
- NUTS4R2 bespricht Don’t Open ‘Til Christmas * The Dark Side Of Christmas * Silent Night * The It's A Wonderful Life Book * Demonic Christmas Tree * Alvin And His Pals In Merry Christmas Dell Giant * Christmas Bloody Christmas * Hudson Hawk * Troll * The Case Of The Lucky Legs * Pleasure * Livid * Sabata
- NUTS4R2's 2022 Favourite Movies
- Movies Silently: The First Auto (1927) A Silent Film Review von Fritzi Kramer
- Movies Silently: Betsy Ross (1917) A Silent Film Review
- Movies Silently: Kean (1910) A Silent Film Review
- Movies Silently: Something Good (1898) A Silent Film Review
- Hallo, hier spricht ... Ann Smyrner (03 Nov 1934 - 29 Aug 2016) & Tim Bergfelder: International Adventures von Holger Haase
- The Reprobate: The Absurd World Of Joe D’Amato von David Flint
- The Reprobate: The Magnificent Melodrama Of Vittorio de Sica’s Sunflower
- Cinematic Catharsis: Burden of Dreams * Documentary December Quick Picks and Pans
- The Last Drive In: 31 Flavors of Noir on the Fringe to Lure you in! Part 3
- The Last Drive In: Elisha Cook Jr. – Like it says in the newspaper I’m a bad boy
- Fangoria: A Guide To Hong Kong Category III Shockers: Leading Ladies von Simon Abrams
- Ghouls Ghouls Ghouls: The Happy Death Day films and the Grieving Process von Reyna Cervantes
- Ghouls Ghouls Ghouls: "Dreadful, Mad Hunger”: The Danger of Silence in The Woman In Black (1989) von Caitlyn Downs
- CrimeReads: Mr. Inbetween: It's Time to Appreciate the Genius of This Very Australian Noir von Andrew Nette
- Scifist 2.0: The Beast of Hollow Mountain
- Once Upon A Screen: Edna May Oliver: She Had a Long Face and She Stuck It Where She Wanted
- Ellsworth's Cinema of Swords: Samurai Stocking Stuffers
- FragmentAnsichten: Coming of Age mit lauernden Monstern von Alessandra Reß
- FragmentAnsichten: Kulturelles Flimmern 2022 & [Random 7] Gelesene Bücher 2022, Part 2
- Deep Cuts in a Lovecraftian Vein: Deeper Cut: Spirits of Bigotry Past & Present: H. P. Lovecraft & J. K. Rowling von Bobby Derie
- Deep Cuts in a Lovecraftian Vein: Her Letters To Lovecraft: Bernice Nette (Leach) Barlow
- Deep Cuts in a Lovecraftian Vein: Satan’s Servants (1949) by Robert Bloch * Last Rites for a Dead Druid (1972) by Alvin Sapinsley * The Day of the Stranger (1947) by Novalyne Price Ellis * The Old Ones Reborn (2007) by Erin Donahoe
- Strange Horizons: The Myriad Drumbeats of Afrofuturism: Who is an Afrofuturist? Answers from (African) Francophone Authors
- Cambridge University Library Special Collections: A New Year’s Eve Ghost Story
- Nightmare Magazine: The H Word: A Celebration of Sonic Horror von Eric Raglin
- Dark Worlds: The Fantastic in the Argosy: 1940 * 1941 and Beyond
- Dark Worlds: Giant and Killer Insects in the Pulps II
- Apex Magazine: Interview with Artist Andrew McIntosh
- Apex Magazine: Interview with Author Isabel J. Kim
- Clarkesworld Magazine: Pausing to Think: A Conversation with Ada Hoffman
- Clarkesworld Magazine: Relentless Curiosity: A Conversation with Paul McAuley
- Black Gate: The World’s Greatest Paranormal Investigator:Hellboy by Mike Mignola and Sundry Hands von Fletcher Vredenburgh
- Dark Worlds: Monsters Unleashed – Hidden Sword & Sorcery
- Dark Worlds: Sword & Sorcery at Warren – Part 1: The 1960s * Part 2: 1970 * Part 3: 1971
- Attack of the 50 Year Old Comic Books: Tomb of Dracula #7 (March, 1973)
- Attack of the 50 Year Old Comic Books: Sword of Sorcery #1 (February, 1973)
- DMR Books: Wayne Barlowe: Delights Both Infernal and Supernal
- Black Gate: The Fantastic Realms of Luis Royo von John O'Neill
- Black Gate: The Return of Lone Wolf by Joe Dever
- Myth & Moor: The folklore of winter von Terri Windling
- CrimeReads: The Most Glamorous Gang in London History von Beezy Marsh
- Skeptical Inquirer: Analysis of an Arthur Ford Séance von Loren Pankratz
- Skeptical Inquirer: The Case of the Devil’s Baby of Ravenswood von Daniel A. Reed
Seiten
gestohlen worden waren, wenn Fafhrd auch aus langer Erfahrung wusste,
dass der Mausling selten über das Vorwort hinauskaum (obwohl er oft die
letzten Kapitel aufrollte und neugierig hineinschaute und beißende Kritik
äußerte)."
Fritz Leiber, Das Spiel des Adepten
Sonntag, 8. Januar 2023
Strandgut
Samstag, 7. Januar 2023
Auf Abwegen zum Palast der Silberprinzessin
It did not help that Jean Wells was sidelined around this time [März 1980] due to an incident involving the module Palace of the Silver Princess, which was notoriously pulped due to objectionable content. Apart from some sexually charged imagery, it also contained an Erol Otus drawing with numerous company in-jokes and perhaps caricatures of certain TSR executives. (1)Die Frühgeschichte von D&D war bislang weitgehend Terra Incognita für mich gewesen. Aber ich konnte mich aus den 80er Jahren an die Existenz eines Moduls mit dem Titel Palast der Silberprinzessin erinnern. Selber besessen hatte ich das Heft zwar nie, dennoch machte das die Sache irgendwie noch spannender: Eine ältere Version dieses Abenteuers war also wegen "objectionable content" eingestampft worden? Wie genau hatte dieser Inhalt ausgesehen? Unter welchen Umständen war es zu dieser radikalen Entscheidung gekommen? Und war es bloß ein Zufall, dass Palace of the Silver Princess zugleich das erste von TSR veröffentlichte D&D-Modul war, das von einer Frau geschrieben worden war? Und dass Jean Wells danach nie wieder als Autorin in Erscheinung trat? Fragen über Fragen und Grund genug, sich mal wieder auf Recherche-Abwege zu begeben.
There is no reason that players cannot be allowed to play as virtually anything, provided they begin relatively weak and work up to the top, i.e., a player wishing to be a Dragon would have to begin as let us say, a "young" one and progress upwards in the usual manner, steps being predetermined by the campaign referee.
I asked Gary what women’s libbers think of the situation, and he told me that he will bend to their demands when a member of the opposite sex buys a copy of Dungeons & Dragons!
My husband and I were fascinated, and they lent us a photocopy of the rules, on seeing us write a check to TSR to order our own copy, so we wouldn't have to wait till the rules arrived (in a brown box) from TSR.
“Those Lovely Ladies” reinvented the Fighting-man, Magic-user, and Cleric classes for women as “Valkyries,” “Circeans” and “Daughters of Delphi,” respectively. It [...] awarded women a blanket Charisma bonus, though the Charisma of women suffered if their Strength was too high. This piece too received pushback from a female reader, Judith Preissle Goetz, who concedes that “women have higher charisma as far as men are generally concerned,” but observes, ”you have ignored the complementary phenomena that men have higher charisma as far as most women are concerned.” She also takes exception to the notion that high Strength would render a woman unattractive, noting that “female athletes are often more sought after than other women."Ein noch sehr viel krasseres Beispiel dafür, wie auf gut sexistische Manier "körperliche Attraktivität" zu einem zentralen Attribut für weibliche Spielercharaktere gemacht wurde, ist Lenard Lakofkas einen Monat später in Dragon #3 neu abgedruckter Artikel Notes on Women & Magic. (5) Dort wird für Kriegerinnen, Diebinnen und Zauberkundige "Charisma" gleich ganz durch "Beauty" ersetzt. Abhängig davon erhalten sie außerdem die besonderen "Fertigkeiten" "Seduce" und "Charm Men"! Der Tenor des Ganzen zeigt sich recht unverhüllt in den neuen "Stufen-Titeln" für Diebinnen: "Wench - Hag - Jade - Succubus" ... Daneben dekretierte der Artikel außerdem einen maximalen "Strength"-Wert für weibliche Charaktere, der deutlich unter dem männlicher lag.
A verse for Len Lakofka, who’s earned the name of nerd,
Sorcerer’s Apprentice will attempt to carry the T&T philosophy of FRP gaming to a wider audience: namely that role-playing is fun. Dungeons & Dragons, despite its inherent silliness (especially in monster names and types), has somehow taken on the quasi-serious aspects of a religion. (7)
My first Origins (Convention) -- which was about 1976, near as I can recall -- it seemed like every guy on the hall was staring at my chest. I was damn near the only female in the place. No one was unkind or truly rude, though. They just couldn’t believe I knew games, played games, or worked for a game company. They all figured I was somebody’s girlfriend, I think.Und wie wir ja schon am Aufruhr um den Lakofka - Artikel gesehen haben, war das Fandom natürlich alles andere als frei von Sexismus. Zum Teil zeigte sich das im D&D - Regelwerk selbst. Man denke etwa an die berüchtigte "Harlot's Table" aus dem Dungeon Masters Guide von 1979. (8) Nicht zu vergessen das Design der allermeisten Miniaturen, die die "Tradition" der oben erwähnten Illustrationen aus Men & Magic fortsetzten. Wie es Fan Judith Goetz ausdrückte:
Some of the ‘downs’ of D&D for me are in encountering men’s collections of fantasy figures whose only females are the naked sirens who serve only as so much booty – and, for that matter, the cartoons run in The Dragon that present the same view.Vor allem aber prägte der Sexismus der Zeit die Atmosphäre nicht weniger Spielgruppen. Als Jean Wells und Kim Mohan in Dragon #39 (Juli 1980) ihren Artikel Women want equality -- and why not? veröffentlichten, gaben sie darain einige der entsprechenden negativen Erfahrungen wieder, von denen ihnen D&D-Spielerinnen berichtet hatten:
Women who play female characters must be concerned […] about their characters being “used” as sex objects to further the ends of a male-dominated party of adventurers.One reader, Sharon Anne Fortier, related a story about a female dwarf character of hers that was forced by the males in the party to seduce a small band of dwarves so the party could get the drop on them and kill them.Another reader wrote of being penalized by her DM because she was a Cleric and had the misfortune (as it turned out) to become pregnant. The DM said that Lawful Good Clerics didn’t do that sort of thing, he forced the character to undergo a change of alignment, and the player eventually had to roll up a new character. [...]Laura Roslof said that the men she has been involved in gaming with seem to expect females to wait obediently by the door while they (the males) sort through the treasure. She said that wouldn’t be so bad by itself, but then the men usually refuse to provide females with a fair share of the loot.
Wells hatte D&D während eines Kanu-Trips in ihren College-Tagen kennengelernt und war schon bald Mitglied der örtlichen Fangruppe ("D&D Gang of Statesmen Complex") geworden. "I discovered I enjoyed running more than playing. It gave me an opportunity to use my creativity in an area I already liked, Medieval History and Fantasy." Als sie im Herbst 1978 eine Anzeige im Dragon Magazine entdeckte, derzufolge TSR Designer suchte, bewarb sie sich kurzentschlossen. Gary Gygax zeigte sich interessiert und holte sie schließlich im Januar 1979 für einige Tage nach Wisconsin. Die beiden verstanden sich offenbar prächtig und so wurde Wells schließlich für das neu gegründete Design Department engagiert. Allerdings musste sie selbst eingestehen, dass sie keinerlei Erfahrung mit dem Entwickeln von Spielregeln hatte. Gygax versprach, sie persönlich in die Materie einzuführen: "He was hiring my imagination and would teach me the rest." Doch dazu kam es nie, denn wenige Monate nachdem Wells ihr Büro in Lake Geneva bezogen hatte, kam es zu jener Explosion in den Verkaufszahlen von D&D, die urplötzlich Hunderttausende von Dollars in das Firmenkonto von TSR spülte. Gygax, der sich mit einemmal an der Spitze eines rasch expandierenden Unternehmens wiederfand, hatte in der Folge schlicht keine Zeit mehr, den Mentor zu spielen.
I adopted this approach because this is who I am. I tend to look at humor in life. I believe in laughter especially when things are taken out of context and way over done. I chose the strangest most far fetched questions for two reasons. One, they were funny, and two they were also a sad statement on the depths that some people played this "game." […] I'd hoped the kids would see the humor in the situation and not take the game so seriously that every breath they took, every word they said was about D&D.
I created the Decapuses to draw paladins into the room quickly without thinking and to be the first in. I wanted them to rescue the maiden who’s clothes were torn and seemed to be surrounded by nine ugly men taunting her. Ed thought it was a good idea and so did our boss Harold Johnson.
You ask the man who decided on the 'Amazon' and 'Temptress' illos in original D&D, the 'Eldritch Wizardry' supplement cover about something in the artwork in Jean Well's module being 'objectionable'? I am quite at a loss as to how to respond.
[W]hen this thing came through, and the development people wanted to edit it, Jean went to Gary and said – and I know I’m going to make this sound more harsh than it actually was – "They’re changing my stuff, tell them not to do it." And Gary reminded us all that we were not to change the designers’ word or intent in the work. We were just to proof it, do the production line, get it done.Wie auch immer Gygax' Rolle in dem Debakel wirklich ausgesehen haben mag, richtig ist sicher, dass Laura Roslofs Zeichnung kein Bruch mit bisherigen "Standards" war. Verglichen mit nackten Amazonen war das bisschen "Quasi-Bondage" wirklich harmlos. Wenn sie dennoch zu einer so heftigen Reaktion in Teilen des Mangements führte, war dafür aller Wahrscheinlichkeit nach die beginnende "Satanic Panic" verantwortlich. Nachdem christliche Fundamentalisten und andere selbst ernannte "Hüter der öffentlichen Moral" begonnen hatten, D&D als eine "Bedrohung für Amerikas Jugend" zu attackieren, war TSR bemüht, sich ein makellos "sauberes" Image zu verpassen. In diesem Kontext waren Bilder wie "The Illusion of the Decapus" nicht länger akzeptabel.
I was first to read the damn thing, and I was just shocked at how ridiculous it was. It was clearly the private fantasies of the author. The Silver Princess character was also her persona in the Society of Creative Anachronism – a hauntingly lovely woman who destroyed hearts. [...] I used to call it "Phallus of the Silver Princess." It was unprintable.
A prime example of the type of laws her ladyship favors is one forbidding males, except those in her service, from being on the streets after the sunset unless accompanied by a female who is age 15 or older. This law meets little resistance as everyone fears her baronial guards. Though D’hmis’ warriors are primarily male, her commanders are all females; tough, chaotic women who instill fear by a mere gaze and who fear little save D’hmis and the elite male fighters who serve as her personal bodyguards and paramours.
She should not have been so eager to show the ruby, as one guest was interested in more than its beauty alone. He had come to steal it. His eyes also roamed freely to the princess, and he gazed upon her as much as he gazed upon the brilliant gem. Princess Argenta saw this, and in her innocence smiled backed at him. [...]Many weeks after the party a red dragon was seen in the skies of the valley. The dragon burned the rich land with its breath and terrorized the gentle people of the valley. The land was left scorched and barren. Those valley people unfortunate to get close enough to the dragon (but fortunate enough to live) swore that they saw a man in silver and blue armor riding on its back.
The scenes are of a red dragon mounted by a man in silver and blue armor giving chase to a young maiden wearing a silver gown and a silver and ruby coronet. Another scene depicts elves playing in the woods while a red dragon watches them from his hiding place behind two tall pines. [...] The design on the floor shows the maiden, man and dragon curled up asleep around a key hole.
I came, and what did my eyes behold?A maiden fair with hair of gold.Her face, aglow by which the sun is shamed.My steed, a dragon, her innocence did tame
(1) Jon Peterson: Game Wizards: The Epic Battle for Dungeons & Dragons. S. 179.
(2) Dragon #24 (April 1979). From the Sorcerer's Scroll. S. 19.
(3) In dieser Szene entstand auch zum ersten Mal die Selbstbezeichnung "Gamer", die dann in die RPG-Kreise und schließlich in die Videospiel-Community weitergegeben wurde. Vgl.: Jon Peterson: The First Female Gamers.
(4) In einem Interview von 1996 beschrieb sich Jaquays selbst noch als: "Male, 40 [...] politically,
economically, and religiously conservative." Erst 2011/12 machte sie ihr Transitioning öffentlich und erklärte dazu: "To be honest (finally), I've always been
on this side. It just took a while for me to recognize it, accept it,
embrace it, and pull back the curtain for the rest of the world to
see".
(5) Erstmals erschienen war er im Juli 1976 in Lakofkas eigenem Fanzine Liaisons Dangereuses.
(6) U.a. "Night of the Walking Wet": "A creature from another world becomes the slime god, infesting the region with virulent slime zombies, the 'walking wet'" (Co-Autorin: Tamara Wieland).
(7) Zit. nach: Shannon Appelcline: Designers & Dragons: A History of the Roleplaying Game Industry - The 70s. S. 121.
(8) Sie ist Teil der "städtischen Zufallsbegegnungen" und liest sich folgendermaßen: "0-10: Slavenly trull * 11-25: Brazen strumpet * 26-35: Cheap trollop * 36-50: Typical streetwalker * 51-65: Saucy tart * 66-75: Wanton wench * 76-85: Expensive doxy * 86-90: Haughty courtesan * 91-92: Aged madam * 93-94: Wealthy procuress * 95-98: Sly pimp * 99-00: Rich panderer" (S. 192)
Samstag, 10. Dezember 2022
Strandgut
- Hypnogoria: A Tribute to Kevin O'Neill
- Hypnogoria: Rituals Unlimited Part VII - The Vessel
- Hypnogoria: New Ghost Stories for Christmas
- Hypnogoria: The Ash-Tree
- The Great Derelict: Bollywood Sci-Fi
- The Great Derelict: Lets talk about Leia
- The Great Derelict: Interlude IV & Interlude V: The Interlude Strikes Back!
- A Podcast to the Curious: Let Loose by Mary Cholmondeley
- SFFaudio Podcast: The Shunned House by H.P. Lovecraft
- SFFaudio Podcast: Black Amazon Of Mars by Leigh Brackett
- SFFaudio Podcast: Souvenir by Philip K. Dick
- SFFaudio Podcast: The Wendigo by Algernon Blackwood
- Diabolique Magazine Podcast: Faster Pussycat, Kill! Kill! (1965) & Vixen (1968)
- Lovecraft eZine Videocast: M. Rickert, author of Lucky Girl: How I Became a Horror Writer - A Krampus Story
- Mega City Book Club: Captain Condor & Shamballa
- Appendix N Book Club: Arkady & Boris Strugatsky’s Hard to Be a God with special guest Aaron King
- Appendix N Book Club: Ursula K. Le Guin’s The Farthest Shore with special guest Joshua Phillip Johnson
- The Projection Booth: Nightmare Alley (1947) with Samm Deighan & Andrew Nette
- Squaring the Strange: "AI Cryptid" Loab and Lesser-known Lake Monsters
- Squaring the Strange: The Curious Case of Dr. Melba Ketchum's Bigfoot DNA, with guest Sharon Hill
- The Cromcast: Pulp Poetry & The Many Hues of Robert E. Howard's Poetry
- From the Great Library of Dreams: The Story of Sevens Hall by E. Heron and H. Heron
- From the Great Library of Dreams: Narrative of a Ghost of a Hand by J Sheridan le Fanu
- From the Great Library of Dreams: The Ash Tree by MR James
- The Tomb Spawn by Clark Ashton Smith vorgetragen von Julia Morgan
- The Hypnogoria Oldtime Yuletide Advent Calendar von Jim Moon
- NUTS4R2 bespricht Barbarian * Black Adam * The Great Yôkai War * Slave Girls From Beyond Infinity * Who Is Bill Rebane? * The Case Of The Howling Dog * Confess, Fletch * The Devil’s Hour * Black Panther - Wakanda Forever * The Case Of The Curious Bride * The Sandman * The Letters * The Monster * Call Girl Of Cthulhu * Violent Night
- Movies Silently: A Society Sensation (1918) A Silent Film Review von Fritzi Kramer
- Movies Silently: Run, Girl, Run (1928) A Silent Film Review
- Movies Silently: Maytime (1923): A Silent Film Review
- Movies Silently: Flying Luck (1927) A Silent Film Review
- Movies Silently: The Assassination of the Duke of Guise (1908) A Silent Film Review
- The Last Drive In: The Bride Wore Black 1968: Jeanne Moreau… Goddess of the Hunt
- Cinematic Catharsis: The Third Man * November Quick Picks and Pans * Favorites from 1978
- Diabolique Magazine: Urban Blight Through the Eyes of a Killer: Maniac (1980) von Jerome Reuter
- Ghouls Ghouls Ghouls: A Maniac for William Lustig’s Maniac (1980) von Candy Allison
- Eight Miles Higher: Roger Corman's Teenage Caveman von Andrew Darlington
- The Reprobate: Gorilla Thrillers! Terrible-Looking Ape Suits In Entertainment
- The Reprobate: White Dog – Sam Fuller’s Misunderstood Masterpiece
- The Reprobate: And Your Card Is… Death! The History Of Dr Terror’s House Of Horrors
- The Reprobate: The Revolutionary Fervour And Frustrations Of Neptune Frost
- The Repr obate: No Hex Please, We’re British : Prophecies Of The Virgin Witch
- The Reprobate: Let’s Hear It For King Kong ’76
- 4-Color to 35-Millimeter: “I better adjust my tongue box” - Barbarella and Vampirella von Keith R. A. DeCandido
- Deep Cuts in a Lovecraftian Vein: H. P. Lovecraft’s Witch House (2021)
- Daily Grindhouse: [Movies of the Damned of the Day] Tanya's Island (1980) von Jon Abrams
- Daily Grindhouse: [Unaerthing the Gothic] Nightmare Castle (1965) von Jamie Alvey
- Daily Grindhouse: [Comfort Horror] Invasion of the Body Snatchers (1956) von Jon Abrams
- Ellsworth's Cinema of Swords: The Princess Bride Redeems the ‘80s * Buccaneers Three
- Scifist 2.0: The Werewolf
- At the Mansion of Madness: Bloody Pit of Horror / Il boia scarlatto (1965)
- Hallo, hier spricht ... Piccadilly Null Uhr Zwölf (1963)
- Fangoria: Feline Fever: Cat People At 80 von Rich Johnson
- Über Druiden in der Fantasy von Alessandra Reß
- Non-Fiction Spotlight: The Aliens Are Here – Extraterrestrial Visitors in American Cinema and Television by Fraser A. Sherman * A Haunted History of Invisible Women – True Stories of America’s Ghosts by Leanna Renee Hieber and Andrea Janes * Slaying the Dragon – A Secret History of Dungeons and Dragons by Ben Riggs von Cora Buhlert
- Deep Cuts in a Lovecraftian Vein: Her Telegram To Lovecraft: Wilhelmina Beatrice “Bess” Houdini von Bobby Derie
- Deep Cuts in a Lovecraftian Vein: Shoggoth Butt Invasion (2016) by Jason Wayne Allen * Fight! Iczer-One (戦え!!イクサー1, 1985-1987) * Collwen the Cimmerian Volume One (2019) by Matthew N. Sneedon * Sailing Downward To The Cthulhu Call (2022) by Lisa Shea
- Deep Cuts in a Lovecraftian Vein: Editor Spotlight: Interview with Lisa Morton
- Deep Cuts in a Lovecraftian Vein: An Asian Writer Looks At Lovecraft von Nicole Ortega
- Deep Cuts in a Lovecraftian Vein: A Jewish Deadhead Looks At Lovecraft von M.I. Black
- Black Gate: Treasures to Return To: The Best of Lucius Shepard
- Nightmare Magazine: The H Word: Sole Survivor von May Haddad
- Tales From the Magician's Skull: Who Fears Manly Wade Wellman? von Fletcher Vredenburgh
- Five Swashbuckling SF Stories About Space Pirates von James Davis Nicoll
- Dark Worlds: The Fantastic in the Argosy: 1932 * 1933 * 1935-1936 * 1937-1938 * 1939
- Dark Worlds: Captain Future – An Overview
- Strange Horizons: Chinese Science Fiction Platforms: Professional and Fan-based von River Flow
- Uncanny Magazine: Across the Afterverse: A Conversation with Afropunk SF/F Author Alex Smith
- Nightmare Magazine: Panel Interview: Lee Murray, Geneve Flynn, Angela Yuriko Smith, Christina Sng, Rena Mason, and K.P. Kulski
- Clarkesworld Magazine: Women Have Always Been Here: A Conversation with Lisa Yaszek
- Clarkesworld Magazine: Endings & Experimentations: Conversations with Bora Chung and Anton Hur
- Apex Magazine: Interview with Author Renan Bernardo
- Apex Magazine: Interview with Author Margaret Dunlap
- Fantasy Magazine: Interview: Patrice Caldwell
- Dark Worlds: The Masters of Fantasy by Neil Austin
- Dark Worlds: Buck Rogers: The Golden, Silver and Bronze Age Comics
- Dark Worlds: Cosmic Carson: The Early Jack Kirby
- Attack of the 50 Year Old Comic Books: Defenders #4 (February, 1973)
- Attack of the 50 Year Old Comic Books: Conan the Barbarian #24 (March, 1973)
- Skeptical Inquirer: Solving the Hidden-Tomb Mystery at Rosslyn Chapel von Joe Nickell
- Skeptical Inquirer: D.C. - The Demon Cat of the Capitol von JD Sword
- The Public Domain Review: Displaying the Dead:
The Musée Dupuytren Catalogue von Daisy Sainsbury
Sonntag, 4. Dezember 2022
Was ist New Edge?
Swords can grow dull. They can lose their edges through age, through misuse, through simple neglect. They can rust; their hilts can rot and fall off, leaving only a tang of metal for hands to grasp. A sword like that – if you permit me the extended metaphor – is a bit like old genres of fiction.
A genre can grow dull. The accretion of old social mores – the misogyny, racism, and homophobia of bygone eras – can oxidize a genre, making it seem as graceless as a barnacle-encrusted hunk of metal drawn from the sea. A genre’s founders can (and will) die, leaving less-invested imitators to tease out only the surface tropes while its deeper meanings are lost to the ages. And, over time, that genre starts to become irrelevant to the world at large.In today’s fiction market, this is largely the fate of sword-and-sorcery.
We can find inspiration from the old tales without pastiching them. Specifically, setting aside the sexism and racism and the suspect politics but embracing the virtues of great pulp storytelling. The color. The pace. The headlong thrill and sense of wonder. The celebration not of the everyday and the petty but of those who dare to fight on when the odds are against them.Seitdem ist viel Wasser den Styx heruntergeflossen. Regelrechte Pastiches sind zwar nicht völlig aus dem Subgenre verschwunden -- so erschien z.B. 2020 Adrian Coles Elak, King of Atlantis --, scheinen mir aber keine signifikante Rolle mehr zu spielen. Auch habe ich das Gefühl, dass das von Clonans, Comics und 80er Jahre - Flicks geprägte Klischeebild der S&S als "stories about grunting, fur-diaper-wearing barbarians" bei weitem nicht mehr so allgemein verbreitet ist. Wie der Herausgeber des New Edge Magazine, Oliver Brackenbury vom "So I'm Wiriting a Novel ..." - Podcast, in einem auf Black Gate veröffentlichten Interview mit Michael Harrington selbst erklärt hat:
[W]e can put to rest any worries we have about anybody under thirty remembering the glut of Clonans in prose and film form of the 80’s which put a bit of a stink on the genre for years afterward. It’s just not something to be concerned about anymore, which is great news for bringing the genre back to prominence.Natürlich ist auch heute nicht alles eitel Sonnenschein im Reich der Sword & Sorcery. Doch schon seit längerem lässt sich eine Art Wiedererwachen des Subgenres beobachten, bei dem unkoventionellere Stimmen eine nicht unwichtige Rolle spielen. Das habe selbst ich mitbekommen. Und Brackenbury wäre der letzte, der das leugnen würde. Warum also eine spezielle Bewegung ausrufen? Die Idee dazu entstand im Discord-Gedankenaustausch in der Whestone Tavern. Wie der Herausgeber erzählt:
This resurgence of New Edge Sword & Sorcery as a term to rally behind, back in the spring of this year, started from that all too familiar conversational space of “How do we get more people into this genre?” Well, if you want more people getting into this thing we love, then you need to include more people!
My current plan to ensure diversity in the magazine is by being intentional about the authors whose work I solicit. I’m not doing subs, yet, and I suppose when I get there I’ll have to think about how to handle that. For now I’m limiting the number of white guys I publish in any given issue to one or two, out of six authors total.
New Edge Swordy & Sorcery isn’t claiming to have invented the idea of diversity/equity/inclusion in S&S. What it does is add to diversity, equity, & inclusion in S&S, purposefully and with great vigor, while providing a rallying banner the various scattered parties already engaged in this work can choose to unite behind.Den Zielen der "New Edge", wie Brackenbury sie formuliert, würde ich mich 100%ig anschließen. Muss aber trotzdem noch einmal fragen, inwieweit es für deren Umsetzung nötig oder sinnvoll ist, eine distinkte "Bewegung" ins Leben zu rufen.
Luckily, as with all genres, there is no central authority. I wouldn’t want to be that authority even if there was some way to enforce its terrifying edicts! Far as I’m concerned, the readers decide for themselves, and can debate amongst themselves, just as we’ve all been doing for ages with sword & sorcery in general.Er betont sogar ganz ausdrücklich, dass formale wie inhaltliche Experimentierfreude für ihn ein wichtiger Bestandteil der New Edge ist, wobei Brian Murphys Definition der Sword & Sorcery einen lockeren und flexiblen Rahmen für das Ganze abgeben könnte
“S&S can be many things and still be S&S” is a motto of mine. I think its flexibility is truly one of its greatest strengths.I sometimes imagine it as a truly wild wrestling ring with posts, perhaps seven, akin to Brian Murphy’s excellent genre definition in Flame & Crimson: A History of Sword & Sorcery, that clearly mark boundaries. Yet what runs between them? A strong, highly elastic rope for authors to stretch and bounce off of, executing all kinds of cool, exciting moves!
[U]nderstanding what came before you in the genre is “very important.” Why? Because we are all standing on the shoulders of giants, whether or not we realize it. So long as you don’t study the greats because you think you have to outright copy them or people won’t accept you — boo to gatekeeping, by the way — then you can only benefit from thoughtful analysis and gleeful enjoyment of past tales. Learning the history of the genre at large isn’t mandatory, but it doesn’t hurt!Andererseits betont er, dass es sich dabei um eine kritische und reflektierte Auseinandersetzung handeln müsse: "Replicating past works unthinkingly runs the risk of infusing your work with ideas you’d find repulsive – if you realized they were present."
There is a form of creation through subtraction too, and one where it is very important to be intentional and look at who we might be excluding, and who we should be excluding – you cannot open the door to new, diverse, readers while putting people on a pedestal whose work is a turn-off to them.
Ich persönlich halte es ja grundsätzlich für Unsinn, irgendwen auf ein Podest zu stellen. Für mich ist eine kritische Herangehensweise stets geboten -- ganz gleich, ob es dabei um Robert E. Howard oder um Joanna Russ geht. Aber ich denke Carney berührt einen wichtigen Punkt, wenn er fragt: "Who is this "we" making decisions about what to include and exclude?"
My sincerest hope is that it will never become one of the dividing lines we keep tripping over and that the New Edge instead remains a campfire around which we can gather and share the kind of fiction we love.
‘Is this what’s best in life?’ one duke’s daughter asked one evening. ‘Murder and violence, boots sliding over innards? What is the value in all of this? Where is the humanity?’Also will er ihnen etwas anderes bieten:
What I want, Ymke, is your story. They want humanity? I shall give them the true story of a girl who survived the war-torn wasteland of Cruonhinga and somehow made it in the world outside. A brave cripple -- they’ll love it. You of all people must know this. People love to compare themselves to the less fortunate, to believe they would offer succour, sanctuary, to such a person if given the chance.Unsere Protagonistin ist von dieser Idee allerdings überhaupt nicht begeistert. Erstens sei das ganz und gar keine adäquate Beschreibung ihres Lebens und zweitens habe sie keine Lust, das dasselbe auf "a tale of pity or admonishment" reduziert werde. Doch Sigismond braucht seine Story und um sie zu bekommen, setzt er Ymke kurzerhand unter Drogen.
Alack, I cannot use any of it. You have no talent for tragedy, Ymke! I wanted meekness, a story to make others weep. You disapprove of my Bärsk, and yet you gave me such hatred and bloodshed!Doch am Ende erfahren wir, dass das überhaupt nicht Ymkes reale Lebensgeschichte war. Zu der aufgezwungenen Ehe ist es in Wirklichkeit nie gekommen. Weshalb sie sich auch nicht auf so gewaltsame Art selbst befreien musste.

